Updated behaviors and entities components
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@@ -5,6 +5,18 @@
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"description": "A component that does damage to entities that get within range.",
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"additionalProperties": false,
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"properties": {
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"cause": {
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"title": "Cause",
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"$ref": "../../../../general/entity/damage_source.json",
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"type": "string",
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"description": "The type of damage that is applied to entities that enter the damage range."
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},
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"damage_cooldown": {
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"title": "damage cooldown",
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"type": "number",
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"default": 0,
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"description": "Attack cooldown (in seconds) for how often this entity can attack a target."
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},
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"damage_per_tick": {
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"type": "integer",
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"default": 2,
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@@ -19,14 +31,14 @@
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},
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"entity_filter": {
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"$ref": "../../filters/filters.json",
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"description": "Filter to see which entities can be affected by the attack.",
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"description": "The set of entities that are valid to apply the damage to when within range.",
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"title": "Entity Filter"
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},
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"cause": {
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"type": "string",
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"description": "what causes the attack to occur.",
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"title": "Cause",
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"$ref": "../../../../general/entity/damage_source.json"
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"play_attack_sound": {
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"title": "play attack sound",
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"type": "boolean",
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"default": 4.94066e-324,
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"description": "If the entity should play their attack sound when attacking a target."
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}
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},
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"examples": [
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33
source/behavior/entities/format/components/dash.json
Normal file
33
source/behavior/entities/format/components/dash.json
Normal file
@@ -0,0 +1,33 @@
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.dash",
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"type": "object",
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"title": "Dash",
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"additionalProperties": false,
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"description": "Ability for a ridable entity to dash.",
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"required": [],
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"properties": {
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"cooldown_time": {
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"title": "cooldown time",
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"type": "number",
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"default": 1.0,
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"description": "The dash cooldown in seconds."
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},
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"horizontal_momentum": {
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"title": "horizoontal momentum",
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"type": "number",
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"default": 1.0,
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"description": "Horizontal momentum of the dash."
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},
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"vertical_momentum": {
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"title": "vertical momentum",
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"type": "number",
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"default": 1.0,
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"description": "Vertical momentum of the dash."
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}
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},
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"examples": [
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{
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"value": 0.0
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}
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]
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}
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@@ -0,0 +1,27 @@
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.variable_max_auto_step",
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"type": "object",
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"title": "Variable Max Auto Step",
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"additionalProperties": false,
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"description": "Entities with this component will have a maximum auto step height that is different depending on wether they are on a block that prevents jumping. Incompatible with \"runtime_identifier\": \"minecraft:horse\".",
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"required": [],
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"properties": {
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"base_value": {
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"title": "base value",
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"type": "number",
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"default": 0.5625,
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"description": "The maximum auto step height when on any other block."
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},
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"jump_prevented_value": {
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"title": "jump prevented value",
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"type": "number",
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"default": 0.5625,
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"description": "The maximum auto step height when on a block that prevents jumping."
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}
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},
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"examples": [
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{
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"value": 0.0
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}
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]
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}
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