Updated behaviors and entities components
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@@ -5,6 +5,18 @@
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"description": "A component that does damage to entities that get within range.",
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"additionalProperties": false,
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"properties": {
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"cause": {
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"title": "Cause",
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"$ref": "../../../../general/entity/damage_source.json",
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"type": "string",
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"description": "The type of damage that is applied to entities that enter the damage range."
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},
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"damage_cooldown": {
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"title": "damage cooldown",
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"type": "number",
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"default": 0,
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"description": "Attack cooldown (in seconds) for how often this entity can attack a target."
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},
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"damage_per_tick": {
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"type": "integer",
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"default": 2,
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@@ -19,14 +31,14 @@
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},
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"entity_filter": {
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"$ref": "../../filters/filters.json",
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"description": "Filter to see which entities can be affected by the attack.",
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"description": "The set of entities that are valid to apply the damage to when within range.",
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"title": "Entity Filter"
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},
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"cause": {
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"type": "string",
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"description": "what causes the attack to occur.",
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"title": "Cause",
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"$ref": "../../../../general/entity/damage_source.json"
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"play_attack_sound": {
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"title": "play attack sound",
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"type": "boolean",
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"default": 4.94066e-324,
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"description": "If the entity should play their attack sound when attacking a target."
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}
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},
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"examples": [
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