Updated bind to actor

This commit is contained in:
DaanV2
2021-04-23 16:31:34 +02:00
parent 0db36f4807
commit c03aa6b76e
8 changed files with 16 additions and 8 deletions

View File

@@ -31,7 +31,8 @@
"bind_to_actor": {
"type": "boolean",
"title": "Bind To Actor",
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor)."
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).",
"const": false
},
"effect": {
"type": "string",

View File

@@ -29,7 +29,8 @@
"bind_to_actor": {
"type": "boolean",
"title": "Bind To Actor",
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor)."
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).",
"const": false
},
"effect": {
"type": "string",

View File

@@ -26,7 +26,8 @@
"properties": {
"bind_to_actor": {
"type": "boolean",
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor)."
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).",
"const": false
},
"effect": { "type": "string", "description": "The name of a particle effect that should be played" },
"locator": { "type": "string", "description": "The name of a locator on the actor where the effect should be located" },

View File

@@ -22,7 +22,8 @@
"properties": {
"bind_to_actor": {
"type": "boolean",
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor)."
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).",
"const": false
},
"effect": { "type": "string", "description": "The name of a particle effect that should be played" },
"locator": { "type": "string", "description": "The name of a locator on the actor where the effect should be located" },

View File

@@ -26,7 +26,8 @@
"bind_to_actor": {
"type": "boolean",
"title": "Bind To Actor",
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor)."
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).",
"const": false
},
"effect": { "type": "string", "title": "Effect", "description": "The name of a particle effect that should be played" },
"locator": { "type": "string", "title": "Locator", "description": "The name of a locator on the actor where the effect should be located" },

View File

@@ -26,7 +26,8 @@
"bind_to_actor": {
"type": "boolean",
"title": "Bind To Actor",
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor)."
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).",
"const": false
},
"effect": { "type": "string", "title": "Effect", "description": "The name of a particle effect that should be played" },
"locator": { "type": "string", "title": "Locator", "description": "The name of a locator on the actor where the effect should be located" },

View File

@@ -22,7 +22,8 @@
"bind_to_actor": {
"type": "boolean",
"title": "Bind To Actor",
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor)."
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).",
"const": false
}
}
},

View File

@@ -22,7 +22,8 @@
"bind_to_actor": {
"type": "boolean",
"title": "Bind To Actor",
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor)."
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).",
"const": false
}
}
},