Update blocks and items to newest format (#215)

* Add emit_vibration
* Add min and max bounds to collision_box
* Remove experimental label from crafting_table
* Fix flammable definition
* Add geometry.cross
* Add culling property to block_culling_rules
* Add max length to loot
* Remove part visibility
* Remove experimental label from placement filter
* Add min max bounds to selection box
* Remove unit cube as deprecated
* Remove armor component
* Add protection to wearable
* Remove render offsets
* Remove on_dig
* Remove dye powder
* Remove knockback resistance
* Update durability
* Remove foil
* Add glint
* Update hand_equipped
* Update food
* Remove frame from :icon
* Remove max damage
* Remove on_use
* Remove on_use_on
* Update max stack size
* Update repairable
* Updated :shooter
* Update stacked by data
* Add use modifiers
* Remove use_duration
* Remove weapon
* Add allow_off_hand
* Add can_destroy_in_creative
* Add damage
* Fix max_stack_size
* Add enchantable
* Add hover text color
* Add liquid clipped
* Add record
* Add should_despawn
* Tags component
* Add use_animation
* Update item components
* Update block components
* Update source/behavior/entities/format/events.json
---------
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com>
This commit is contained in:
Xterionix
2024-02-11 16:05:56 +05:00
committed by GitHub
parent 608e310ca3
commit c56338d900
44 changed files with 386 additions and 398 deletions

View File

@@ -4,7 +4,7 @@
"description": "Durability item component: how much damage can this item take before breaking.",
"type": "object",
"additionalProperties": false,
"required": ["damage_chance"],
"required": ["max_durability"],
"properties": {
"damage_chance": {
"type": "object",
@@ -20,7 +20,8 @@
"max_durability": {
"title": "Maximum Durability",
"description": "Maximum durability is the amount of damage that this item can take before breaking.",
"type": "integer"
"type": "integer",
"minimum": 0
}
},
"examples": [