c56338d900effefd4f6e1434ece16e908d023f27
* Add emit_vibration * Add min and max bounds to collision_box * Remove experimental label from crafting_table * Fix flammable definition * Add geometry.cross * Add culling property to block_culling_rules * Add max length to loot * Remove part visibility * Remove experimental label from placement filter * Add min max bounds to selection box * Remove unit cube as deprecated * Remove armor component * Add protection to wearable * Remove render offsets * Remove on_dig * Remove dye powder * Remove knockback resistance * Update durability * Remove foil * Add glint * Update hand_equipped * Update food * Remove frame from :icon * Remove max damage * Remove on_use * Remove on_use_on * Update max stack size * Update repairable * Updated :shooter * Update stacked by data * Add use modifiers * Remove use_duration * Remove weapon * Add allow_off_hand * Add can_destroy_in_creative * Add damage * Fix max_stack_size * Add enchantable * Add hover text color * Add liquid clipped * Add record * Add should_despawn * Tags component * Add use_animation * Update item components * Update block components * Update source/behavior/entities/format/events.json --------- Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com>
Minecraft-bedrock-json-schemas
The JSON validation schema files for Minecraft bedrock
Contributing
Any changes to the schemas are to be done through the source files in the folder source. These get converted and compressed through an action into smaller schemas. On other matters follow the Contribution guide.
This project could use help in filling in descriptions, titles and giving snippets!
JSON validation can give snippets for sub items, as well as description, but this hasn't always been filled out!
Manual Usage
Vscode
- Copy the
vscode-settings.jsonfile into the.vscodefolder in your project and rename it to:settings.json
OR - Copy the contents of
vscode-settings.jsoninto your.code-workspacefile under the property settings:
{
"folders": [ { "path": "." } ],
"settings": {
"json.schemas": [
...
]
}
}
Contents
Behavior files
Resource files
- Animations
- Animation Controllers
- Attachables
- Biomes client
- Blocks
- Entity
- Flipbook texture
- Fog
- Item texture
- Items
- Materials
- Models
- Music
- Particles
- Render Controllers
- Sounds
- Terrain texture
- Terrain list
License
This project makes use of Microsoft open source license: CC-BY-4.0, MIT licenses.
Description
Languages
TypeScript
95.6%
JavaScript
3.3%
Makefile
1.1%