Update blocks and items to newest format (#215)
* Add emit_vibration * Add min and max bounds to collision_box * Remove experimental label from crafting_table * Fix flammable definition * Add geometry.cross * Add culling property to block_culling_rules * Add max length to loot * Remove part visibility * Remove experimental label from placement filter * Add min max bounds to selection box * Remove unit cube as deprecated * Remove armor component * Add protection to wearable * Remove render offsets * Remove on_dig * Remove dye powder * Remove knockback resistance * Update durability * Remove foil * Add glint * Update hand_equipped * Update food * Remove frame from :icon * Remove max damage * Remove on_use * Remove on_use_on * Update max stack size * Update repairable * Updated :shooter * Update stacked by data * Add use modifiers * Remove use_duration * Remove weapon * Add allow_off_hand * Add can_destroy_in_creative * Add damage * Fix max_stack_size * Add enchantable * Add hover text color * Add liquid clipped * Add record * Add should_despawn * Tags component * Add use_animation * Update item components * Update block components * Update source/behavior/entities/format/events.json --------- Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com>
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@@ -1,8 +1,12 @@
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{
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"$id": "blockception.minecraft.behavior.items.minecraft:hand_equipped",
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"additionalProperties": false,
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"required": ["texture"],
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"type": "boolean",
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"type": "object",
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"title": "Hand Equipped",
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"description": "Is this a hand equipped item."
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"description": "This component determines if an item is rendered like a tool while in hand.",
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"required": ["value"],
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"properties": { "value": { "type": "boolean", "title": "Value", "description": "If the item is rendered like a tool while in hand." } },
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"examples": [
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{ "value": true }
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]
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}
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