1.21.90 (#350)
* - Added VV * - Updated block culling * - Added remove_in_peaceful * - Added leashable_to * - Updated leashable * - Added body_rotation_always_follows_head * - Added particle count to destruction_particles * - Added uv_lock * - Added liquid_settings to jigsaws * - Added missing jigsaw fields * - Added random_offset * - Updated color grading description for one field * - Added damaged_by_entity loot table condition * - Added y offset to interact > spawn_items * - Added is_riding_self filter * - Added hides_player_location to wearable * - Added henyey_greenstein_g to fog * - Added block component movable * - Removed internal markers for VV client biome components * - Removed experimental marker for air controlled
This commit is contained in:
@@ -0,0 +1,9 @@
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.body_rotation_always_follows_head",
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"type": "object",
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"title": "Body Rotation Always Follows Head",
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"description": "Causes the entity's body to always be automatically rotated to align with the entity's head. Does not override the \"minecraft:body_rotation_blocked\" component.",
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"additionalProperties": false,
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"properties": {},
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"examples": [{}]
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}
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@@ -1,6 +1,6 @@
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.input_air_controlled",
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"description": "When configured as a rideable entity, the entity will be controlled using WASD controls and mouse to move in three dimensions.\nOnly available with `\"use_beta_features\": true` and likely to be drastically changed or removed.",
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"description": "When configured as a rideable entity, the entity will be controlled using WASD controls and mouse to move in three dimensions.",
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"type": "object",
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"title": "Input Air Controlled",
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"additionalProperties": false,
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@@ -115,6 +115,12 @@
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"$ref": "../../../../general/loot_table/identifier.json",
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"description": "File path, relative to the Behavior Pack's path, to the loot table file.",
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"title": "Table"
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},
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"y_offset": {
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"title": "Y Offset",
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"description": "Will offset the items spawn position this amount in the y direction.",
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"type": "number",
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"minimum": 1
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}
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}
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},
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@@ -25,6 +25,12 @@
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}
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},
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"properties": {
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"can_be_cut": {
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"title": "Can Be Cut",
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"description": "If true, players can cut both incoming and outgoing leashes by using shears on the entity.",
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"type": "boolean",
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"default": true
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},
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"can_be_stolen": {
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"type": "boolean",
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"default": false,
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@@ -76,6 +82,19 @@
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},
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"soft_distance": {
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"$ref": "#/definitions/soft_distance"
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},
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"rotation_adjustment": {
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"title": "Rotation Adjustment",
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"description": "Adjusts the rotation at which the entity reaches equilibrium, when \"spring_type\" is set to \"dampened\" or \"quad_dampened\"",
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"type": "number",
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"default": 0
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},
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"spring_type": {
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"title": "Spring Type",
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"description": "Defines the type of spring-like force that pulls the entity towards its leash holder:\n- \"bouncy\": Simulates a highly elastic spring that never reaches an equilibrium if the leashed entity is suspended mid-air.\n- \"dampened\": Simulates a dampened spring attached to the front of the leashed entity's collision. It reaches an equilibrium if the entity is suspended mid-air and aligns with the movement direction.\n- \"quad_dampened\": Simulates four dampened springs connected to the center of each side of the entities' collisions. It reaches an equilibrium if the entity is suspended mid-air and gradually aligns with the leash holder over time.",
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"default": "dampened",
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"type": "string",
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"enum": ["bouncy", "dampened", "quad_dampened"]
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}
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}
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}
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15
source/behavior/entities/format/components/leashable_to.json
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15
source/behavior/entities/format/components/leashable_to.json
Normal file
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.leashable_to",
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"type": "object",
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"title": "Leashable To",
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"description": "Allows players to leash entities to this entity, retrieve those already leashed to it, or free them using shears.",
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"additionalProperties": false,
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"properties": {
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"can_retrieve_from": {
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"title": "Can Retrieve From",
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"description": "Allows players to retrieve entities that are leashed to this entity.",
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"type": "boolean",
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"default": false
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}
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}
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}
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@@ -0,0 +1,9 @@
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.remove_in_peaceful",
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"type": "object",
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"title": "Remove In Peaceful",
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"description": "Denotes entities that are not allowed to exist in \"Peaceful\" difficulty.",
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"additionalProperties": false,
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"properties": { },
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"examples": [ { } ]
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}
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