Xterionix caef874bf8 1.21.90 (#350)
* - Added VV

* - Updated block culling

* - Added remove_in_peaceful

* - Added leashable_to

* - Updated leashable

* - Added body_rotation_always_follows_head

* - Added particle count to destruction_particles

* - Added uv_lock

* - Added liquid_settings to jigsaws

* - Added missing jigsaw fields

* - Added random_offset

* - Updated color grading description for one field

* - Added damaged_by_entity loot table condition

* - Added y offset to interact > spawn_items

* - Added is_riding_self filter

* - Added hides_player_location to wearable

* - Added henyey_greenstein_g to fog

* - Added block component movable

* - Removed internal markers for VV client biome components

* - Removed experimental marker for air controlled
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Minecraft-bedrock-json-schemas

Compress Json Schemas Format json files Unit Test

The JSON validation schema files for Minecraft bedrock

Contributing

Any changes to the schemas are to be done through the source files in the folder source. These get converted and compressed through an action into smaller schemas. On other matters follow the Contribution guide.

This project could use help in filling in descriptions, titles and giving snippets!

JSON validation can give snippets for sub items, as well as description, but this hasn't always been filled out!

Manual Usage

Vscode

  • Copy the vscode-settings.json file into the .vscode folder in your project and rename it to: settings.json
    OR
  • Copy the contents of vscode-settings.json into your .code-workspace file under the property settings:
{
  "folders": [ { "path": "." } ],
  "settings": {
    "json.schemas": [
      ...
    ]
  }
}

Contents

Behavior files

Resource files

License

This project makes use of Microsoft open source license: CC-BY-4.0, MIT licenses.

Description
No description provided
Readme BSD-3-Clause 8.6 MiB
Languages
TypeScript 95.6%
JavaScript 3.3%
Makefile 1.1%