* - Added VV

* - Updated block culling

* - Added remove_in_peaceful

* - Added leashable_to

* - Updated leashable

* - Added body_rotation_always_follows_head

* - Added particle count to destruction_particles

* - Added uv_lock

* - Added liquid_settings to jigsaws

* - Added missing jigsaw fields

* - Added random_offset

* - Updated color grading description for one field

* - Added damaged_by_entity loot table condition

* - Added y offset to interact > spawn_items

* - Added is_riding_self filter

* - Added hides_player_location to wearable

* - Added henyey_greenstein_g to fog

* - Added block component movable

* - Removed internal markers for VV client biome components

* - Removed experimental marker for air controlled
This commit is contained in:
Xterionix
2025-06-02 17:48:10 +05:00
committed by GitHub
parent 6c6420b96f
commit caef874bf8
44 changed files with 1779 additions and 254 deletions

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@@ -1,7 +1,7 @@
{
"$id": "blockception.minecraft.resource.biomes.minecraft.atmosphere_identifier",
"title": "Atmosphere Identifier",
"description": "[INTERNAL - WORK IN PROGRESS] Set the atmosphere settings used during deferred rendering.\nBiomes without this component will have default atmosphere settings.",
"description": "Set the atmosphere settings used during deferred rendering.\nBiomes without this component will have default atmosphere settings.",
"type": "object",
"additionalProperties": false,
"required": ["atmosphere_identifier"],

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@@ -1,7 +1,7 @@
{
"$id": "blockception.minecraft.resource.biomes.minecraft.color_grading_identifier",
"title": "Color Grading Identifier",
"description": "[INTERNAL - WORK IN PROGRESS] Set the color_grading settings used during deferred rendering.\nBiomes without this component will have default color_grading settings.",
"description": "Set the color_grading settings used during deferred rendering.\nBiomes without this component will have default color_grading settings.",
"type": "object",
"additionalProperties": false,
"required": ["color_grading_identifier"],

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@@ -1,7 +1,7 @@
{
"$id": "blockception.minecraft.resource.biomes.minecraft.lighting_identifier",
"title": "Lighting Identifier",
"description": "[INTERNAL - WORK IN PROGRESS] Set the lighting settings used during deferred rendering.\nBiomes without this component will have default lighting settings.",
"description": "Set the lighting settings used during deferred rendering.\nBiomes without this component will have default lighting settings.",
"type": "object",
"additionalProperties": false,
"required": ["lighting_identifier"],

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@@ -1,7 +1,7 @@
{
"$id": "blockception.minecraft.resource.biomes.minecraft.water_identifier",
"title": "Water Identifier",
"description": "[INTERNAL - WORK IN PROGRESS] Set the water settings used during deferred rendering.\nBiomes without this component will have default water settings.",
"description": "Set the water settings used during deferred rendering.\nBiomes without this component will have default water settings.",
"type": "object",
"additionalProperties": false,
"required": ["water_identifier"],