* - Added VV

* - Updated block culling

* - Added remove_in_peaceful

* - Added leashable_to

* - Updated leashable

* - Added body_rotation_always_follows_head

* - Added particle count to destruction_particles

* - Added uv_lock

* - Added liquid_settings to jigsaws

* - Added missing jigsaw fields

* - Added random_offset

* - Updated color grading description for one field

* - Added damaged_by_entity loot table condition

* - Added y offset to interact > spawn_items

* - Added is_riding_self filter

* - Added hides_player_location to wearable

* - Added henyey_greenstein_g to fog

* - Added block component movable

* - Removed internal markers for VV client biome components

* - Removed experimental marker for air controlled
This commit is contained in:
Xterionix
2025-06-02 17:48:10 +05:00
committed by GitHub
parent 6c6420b96f
commit caef874bf8
44 changed files with 1779 additions and 254 deletions

View File

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{
"$id": "blockception.minecraft.behavior.shadows.color_grading",
"type": "object",
"title": "Shadows",
"description": "The properties of the shadows",
"additionalProperties": false,
"properties": {
"format_version": { "$ref": "../../general/format_version.json" },
"minecraft:shadow_settings": {
"title": "Shadow Settings",
"description": "UNDOCUMENTED",
"type": "object",
"additionalProperties": false,
"required": [ "shadow_style" ],
"properties": {
"shadow_style": {
"title": "Shadow Style",
"description": "The type of shadows to use.",
"type": "string",
"enum": [ "blocky_shadows", "soft_shadows" ]
},
"texel_size": {
"title": "Texel Size",
"description": "The resolution to snap shadow texels to; recommended to use the same resolution as block texture assets in the accompanying pack",
"type": "integer"
}
}
}
}
}