Updated to 1.21.50 (#330)
* - Add new client biome components * - Added built-in block tags * - Add liquid detection block component * - Add item visual component * - Allow ambient_occlusion to use floats * - Added cannot_be_attacked and ignore component * - Added play_sound event response * - Added summon_event property to summon_entity behavior * - Updated home and looked_at components * - Added compostable item component * - Added jigsaws * - Added processor_lists * - Made identifier required in jigsaws * - Added structure sets * - Remove compressed volume file * - Add template pools * - Setup jigsaw schemas * - Added broadcast_when_dying * - Update interact.vibration * - Fix format_version ref in jigsaw schemas
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source/behavior/blocks/format/components/item_visual.json
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20
source/behavior/blocks/format/components/item_visual.json
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{
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"$id": "blockception.minecraft.behavior.blocks.minecraft.item_visual",
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"title": "Item Visual",
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"description": "The description identifier of the geometry and material used to render the item of this block.\nExperimental toggles required: Upcoming Creator Features",
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"type": "object",
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"additionalProperties": false,
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"required": [ "geometry", "material_instances" ],
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"properties": {
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"geometry": {
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"title": "Geometry",
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"description": "The \"minecraft:geometry\" component that will be used for the item.",
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"$ref": "./geometry.json"
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},
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"material_instances": {
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"title": "Geometry",
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"description": "The \"minecraft:material_instances\" component that will be used for the item.",
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"$ref": "./material_instances.json"
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}
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}
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}
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