Updated to 1.21.50 (#330)
* - Add new client biome components * - Added built-in block tags * - Add liquid detection block component * - Add item visual component * - Allow ambient_occlusion to use floats * - Added cannot_be_attacked and ignore component * - Added play_sound event response * - Added summon_event property to summon_entity behavior * - Updated home and looked_at components * - Added compostable item component * - Added jigsaws * - Added processor_lists * - Made identifier required in jigsaws * - Added structure sets * - Remove compressed volume file * - Add template pools * - Setup jigsaw schemas * - Added broadcast_when_dying * - Update interact.vibration * - Fix format_version ref in jigsaw schemas
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@@ -4,7 +4,7 @@
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"title": "Summon Entity",
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"type": "object",
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"additionalProperties": false,
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"required": [],
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"required": [ ],
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"properties": {
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"priority": {
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"$ref": "./types/priority.json"
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@@ -111,7 +111,7 @@
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"type": "string",
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"default": "line",
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"description": "The base shape of this step. Valid values are circle and line",
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"enum": ["line", "circle"],
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"enum": [ "line", "circle" ],
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"title": "Shape"
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},
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"size": {
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@@ -137,6 +137,11 @@
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"description": "Maximum radius where the summon entities can spawn.",
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"title": "Summon Cap Radius"
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},
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"summon_event": {
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"title": "Summon Event",
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"default": "self",
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"description": "Event to invoke on each summoned entity on spawn."
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},
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"target": {
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"type": "string",
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"default": "self",
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@@ -163,7 +168,7 @@
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},
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"examples": [
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{
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"summon_choices": []
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"summon_choices": [ ]
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}
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]
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}
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