Updated to 1.21.50 (#330)

* - Add new client biome components
* - Added built-in block tags
* - Add liquid detection block component
* - Add item visual component
* - Allow ambient_occlusion to use floats
* - Added cannot_be_attacked and ignore component
* - Added play_sound event response
* - Added summon_event property to summon_entity behavior
* - Updated home and looked_at components
* - Added compostable item component
* - Added jigsaws
* - Added processor_lists
* - Made identifier required in jigsaws
* - Added structure sets
* - Remove compressed volume file
* - Add template pools
* - Setup jigsaw schemas
* - Added broadcast_when_dying
* - Update interact.vibration
* - Fix format_version ref in jigsaw schemas
This commit is contained in:
Xterionix
2024-12-05 20:54:27 +05:00
committed by GitHub
parent b4b53a8074
commit ec99529c64
36 changed files with 1131 additions and 39 deletions

View File

@@ -4,7 +4,7 @@
"title": "Summon Entity",
"type": "object",
"additionalProperties": false,
"required": [],
"required": [ ],
"properties": {
"priority": {
"$ref": "./types/priority.json"
@@ -111,7 +111,7 @@
"type": "string",
"default": "line",
"description": "The base shape of this step. Valid values are circle and line",
"enum": ["line", "circle"],
"enum": [ "line", "circle" ],
"title": "Shape"
},
"size": {
@@ -137,6 +137,11 @@
"description": "Maximum radius where the summon entities can spawn.",
"title": "Summon Cap Radius"
},
"summon_event": {
"title": "Summon Event",
"default": "self",
"description": "Event to invoke on each summoned entity on spawn."
},
"target": {
"type": "string",
"default": "self",
@@ -163,7 +168,7 @@
},
"examples": [
{
"summon_choices": []
"summon_choices": [ ]
}
]
}