Updated to 1.21.50 (#330)

* - Add new client biome components
* - Added built-in block tags
* - Add liquid detection block component
* - Add item visual component
* - Allow ambient_occlusion to use floats
* - Added cannot_be_attacked and ignore component
* - Added play_sound event response
* - Added summon_event property to summon_entity behavior
* - Updated home and looked_at components
* - Added compostable item component
* - Added jigsaws
* - Added processor_lists
* - Made identifier required in jigsaws
* - Added structure sets
* - Remove compressed volume file
* - Add template pools
* - Setup jigsaw schemas
* - Added broadcast_when_dying
* - Update interact.vibration
* - Fix format_version ref in jigsaw schemas
This commit is contained in:
Xterionix
2024-12-05 20:54:27 +05:00
committed by GitHub
parent b4b53a8074
commit ec99529c64
36 changed files with 1131 additions and 39 deletions

View File

@@ -164,6 +164,32 @@
]
}
}
},
"play_sound": {
"title": "Play Sound",
"description": "Allows the owner entity to emit sounds",
"type": "object",
"additionalProperties": false,
"properties": {
"sound": {
"title": "Sound",
"description": "Specifies the sound event to play",
"type": "string"
}
}
},
"emit_particle": {
"title": "Emit Particle",
"description": "Allowing particles to be emitted at the center of the entity's bounding box",
"type": "object",
"additionalProperties": false,
"properties": {
"particle": {
"title": "Particle",
"description": "Specifies the type of particle to emit",
"type": "string"
}
}
}
}
},