Updated to 1.21.50 (#330)
* - Add new client biome components * - Added built-in block tags * - Add liquid detection block component * - Add item visual component * - Allow ambient_occlusion to use floats * - Added cannot_be_attacked and ignore component * - Added play_sound event response * - Added summon_event property to summon_entity behavior * - Updated home and looked_at components * - Added compostable item component * - Added jigsaws * - Added processor_lists * - Made identifier required in jigsaws * - Added structure sets * - Remove compressed volume file * - Add template pools * - Setup jigsaw schemas * - Added broadcast_when_dying * - Update interact.vibration * - Fix format_version ref in jigsaw schemas
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@@ -164,6 +164,32 @@
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]
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}
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}
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},
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"play_sound": {
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"title": "Play Sound",
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"description": "Allows the owner entity to emit sounds",
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"sound": {
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"title": "Sound",
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"description": "Specifies the sound event to play",
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"type": "string"
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}
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}
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},
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"emit_particle": {
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"title": "Emit Particle",
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"description": "Allowing particles to be emitted at the center of the entity's bounding box",
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"particle": {
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"title": "Particle",
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"description": "Specifies the type of particle to emit",
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"type": "string"
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}
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}
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}
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}
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},
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