Commit Graph
11 Commits
Author SHA1 Message Date
StealthyX 0151650784 Addded "minecraft:dimension_bound":{} with documentation. (#323)
* Updated components.json list for auto completes.
* Add dimension_bound.json with documentation
2024-11-09 23:06:23 +01:00
StealthyX 2aa26b104a Fixed terrain_texture.json edits and added descriptions on "num_mip_levels" and "padding" (#304)
CHANGELOG:

Added description for the "num_mip_levels" property, describing its function in setting mipmap levels.

Added description for the "padding" property, describing its function in adding buffer space to prevent texture bleeding.

Moved it towards the correct placements.
2024-08-15 07:43:47 +02:00
StealthyX f82955035c Update anger_level.json (#175)
Updated the anger_level.json

"default_annoyingness" can be a float, int, or string, and the warden is currently using an integer so I've made a change so this will use a "number" instead of a "string" for its value type as it's more flexible.

Also added a missing warden argument called "default_projectile_annoyingness": 35

Added some documentation for the above.
2023-05-12 11:35:24 +02:00
StealthyX 42cab4f25a minecraft:physics - added "push_towards_closest_space" (#170)
Updated physics.json with new variable "push_towards_closest_space" and updated documentation to be consistent, added another example.

The "push_towards_closest_space" is found on enmtities/player.json in the behavior pack in the version 1.19.50
2023-04-02 09:06:14 +02:00
StealthyX 59af768ca0 Fixed float_property.json to the number value type. (#169)
Updated float_property.json to the value type "number" instead of "string"
2023-03-20 16:10:14 +01:00
StealthyX 61629392d7 Update has_equipment.json - Added "inventory" enum (#166)
Added missing "inventory" enum to the has_equipment component.
2023-03-20 11:56:32 +01:00
StealthyX 46f7df7b5f Updated int_property.json so the value type. (#167)
Updated int_property.json so the value type is "integer" instead of "string"
2023-03-20 11:38:08 +01:00
StealthyX d318bd05dd Updated knockback_resistance component's max value (#168)
The minecraft:ender_dragon uses a value that is 100x higher than 1.0, I've increased the max cap on this component to at least that amount.

Found in the vanilla behavior pack.
ender_dragon.json
```
      "minecraft:knockback_resistance": {
        "value": 100,
        "max": 100
      }
```

Also added another example:
    {
      "value": 100
    }
2023-03-20 11:36:03 +01:00
StealthyXandDaan Verstraten 9889caa6e7 Added missing documentation on "first_spawn_chance" in projectile behaviors. (#159)
* Added actor properties

* Adding Set Property in events

---------

Co-authored-by: Daan Verstraten <daan@q42.nl>
2023-02-21 19:33:47 +01:00
StealthyX b68bcf68e6 Added missing "first_spawn_chance" information. (#160)
Added missing "first_spawn_chance" information to the projectile behavior inside of "minecraft:projectile" key inside of "on_hit" key inside of "spawn_chance" key.
2023-02-21 19:31:09 +01:00
StealthyX e6608c5ed2 Fixed "format_version" in blocks.json + changes. (#157)
* Fixed "format_version" in blocks.json + changes.
2023-02-18 20:17:11 +01:00