Xterionix
2082ad8e86
1.21.110 ( #376 )
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* - Added precipitation client biome component
* - Renamed input_air_controlled to free_camera_controlled
* - Added vertical_movement_action
* - Renamed dash to dash_action
* - Updated on_death documentation
* - Updated :interact slot list
* - Added drop_item event response
* - Removed experimental markers for poly_mesh
* - Removed experimental markers for texture_meshes
* - Added use_pixel_depth option to texture_mesh
* - Updated swamp surface builder
* - Updated roar behavior
* - Standardize control_flags definition
* - Updated slime_attack behavior
* - Added control_flags to certain goals based on vanilla schemas
* - Added direction to dash_action
* - Added fire_resistant component
* - Added underwater_music field to biome_music
* - Added redstone_producer block component
* - Added flower_pottable
* - Added embedded_visual component
* - Added embedded item_display_transform
* - Added y_rotation filter
* - Added on_take_flower trigger to give_flower behavior
* - Added passenger_of_entity loot condition
* - Added is_baby loot condition
* - Added manifest v3
* - Added stonecutter recipe tag
- Remove duplicate description in recipe schema
* - Give entity_placer block a type
2025-09-08 14:01:39 +02:00
Xterionix
caef874bf8
1.21.90 ( #350 )
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* - Added VV
* - Updated block culling
* - Added remove_in_peaceful
* - Added leashable_to
* - Updated leashable
* - Added body_rotation_always_follows_head
* - Added particle count to destruction_particles
* - Added uv_lock
* - Added liquid_settings to jigsaws
* - Added missing jigsaw fields
* - Added random_offset
* - Updated color grading description for one field
* - Added damaged_by_entity loot table condition
* - Added y offset to interact > spawn_items
* - Added is_riding_self filter
* - Added hides_player_location to wearable
* - Added henyey_greenstein_g to fog
* - Added block component movable
* - Removed internal markers for VV client biome components
* - Removed experimental marker for air controlled
2025-06-02 14:48:10 +02:00
Xterionix
ae9e79c04d
1.21.80 ( #343 )
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* - Updated old biome format
* - Added biome tags component
* - Added dismount mode, and rider enter/exit event
* - Made surface_color not required
* - Update float wander goal
* - Update follow mob behavior
* - Added music def field
* - Added camera fields to rideable
* - Add array snippet
* - Updated leashable component with presets
* - Made texture field optional in destruction particles
* - Marked isotropic as stable
* - Moved can_be_stolen back
* - Updated tempt goal
* - Added float tempt behavior
* - Made heightmap project optional
* - Added distance based render methods
* - Marked tint method as stable
* - Added droop item y offset
* - Added has_equipment_tag filter
* - Remove unnused test.json
* - Allow for custom components
* - Add new block culling support
* - Removed enum for biome tags in support of custom biomes
* - Added replace_biomes component
* - Fix errors
2025-04-29 09:02:06 +02:00
Xterionix
ec99529c64
Updated to 1.21.50 ( #330 )
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* - Add new client biome components
* - Added built-in block tags
* - Add liquid detection block component
* - Add item visual component
* - Allow ambient_occlusion to use floats
* - Added cannot_be_attacked and ignore component
* - Added play_sound event response
* - Added summon_event property to summon_entity behavior
* - Updated home and looked_at components
* - Added compostable item component
* - Added jigsaws
* - Added processor_lists
* - Made identifier required in jigsaws
* - Added structure sets
* - Remove compressed volume file
* - Add template pools
* - Setup jigsaw schemas
* - Added broadcast_when_dying
* - Update interact.vibration
* - Fix format_version ref in jigsaw schemas
2024-12-05 16:54:27 +01:00
Xterionix
822ed538f9
Some more misc fixes ( #295 )
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* - Add mob effects enum
* - Add biome and biome tags to enum
* - Fix feature rules only showing with 1.13.0 format version
* - Replace 1.20.41 -> 1.20.80
- Make certain format versions restricted to 1.10.0
* - Remove example stick (having this here was annoying)
* - Fix
* - Remove empty sounds example
* - Misc fixes for entity components
2024-06-28 21:06:53 +02:00
Xterionix
f3c02e7e93
- Updates for 1.20.80 ( #281 )
2024-04-29 15:22:36 +02:00
DaanV2
fe2a7cc70b
Updating interact
2024-04-20 12:31:26 +02:00
Piotr Brzozowski
a26d4e3351
Update entity components to 1.20.60 ( #204 )
2023-12-16 16:27:18 +01:00
Piotr Brzozowski
c60e5c0d39
Add sound event schema and use where appropriate ( #120 )
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* Fix typo in module name
* Add sound_event schema and add it where appropriate
2022-10-02 21:51:03 +02:00
DaanV2
96af3f2f26
Fixing strings
2022-07-22 19:43:23 +02:00
DaanV2
8b3778de6d
Adding dots to description
2022-07-22 19:41:04 +02:00
ChibiMango
c3ace0e25e
Update interact.json
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Added properties
Updated titles
2022-07-13 22:09:39 +01:00
DaanV2
c3807a664d
Fixing components and behaviors
2022-06-07 23:20:52 +02:00
DaanV2
31410166b8
Added vibration to the interact component
2022-06-07 20:13:16 +02:00
DinnerBeef
7eae826517
Update interact.json
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Fixed an issue with the type being wrong in cooldown_after_being_attacked
Also changed default as there is no default
2022-03-11 10:06:11 -06:00
DinnerBeef
e7ca745682
Update interact.json
2022-03-10 16:53:03 -06:00
DaanV2
8a2a951070
Updated health amount
2022-02-09 15:23:43 +01:00
DaanV2
f05f6179c4
Updated interact
2022-02-09 13:33:20 +01:00
DaanV2
74e0cabccc
Adding
2021-12-20 22:12:01 +01:00
DaanV2
d0982cfe9f
Updated schemas
2021-10-13 10:39:05 +02:00
DaanV2
67ccb3d2d1
Added base examples
2021-10-11 18:10:42 +02:00
DaanV2
ec608d9fb7
Removed minecraft.
2021-10-08 13:18:16 +02:00