Xterionix
2082ad8e86
1.21.110 ( #376 )
...
* - Added precipitation client biome component
* - Renamed input_air_controlled to free_camera_controlled
* - Added vertical_movement_action
* - Renamed dash to dash_action
* - Updated on_death documentation
* - Updated :interact slot list
* - Added drop_item event response
* - Removed experimental markers for poly_mesh
* - Removed experimental markers for texture_meshes
* - Added use_pixel_depth option to texture_mesh
* - Updated swamp surface builder
* - Updated roar behavior
* - Standardize control_flags definition
* - Updated slime_attack behavior
* - Added control_flags to certain goals based on vanilla schemas
* - Added direction to dash_action
* - Added fire_resistant component
* - Added underwater_music field to biome_music
* - Added redstone_producer block component
* - Added flower_pottable
* - Added embedded_visual component
* - Added embedded item_display_transform
* - Added y_rotation filter
* - Added on_take_flower trigger to give_flower behavior
* - Added passenger_of_entity loot condition
* - Added is_baby loot condition
* - Added manifest v3
* - Added stonecutter recipe tag
- Remove duplicate description in recipe schema
* - Give entity_placer block a type
2025-09-08 14:01:39 +02:00
Xterionix
5503ea5612
1.21.100 ( #363 )
...
* - Added replacements for enderman block place/take behaviors
* - Added transport items goal
* - Added grass_is_shaded property
* - Removed experimental tag for movable component
* - Remove experimental tag from random offset
* - Added can_wear_armor field
* - Added "none" heightmap projection
* - Improved descriptions for jigsaw rule
* - Added blockstate and random block state predicates
* - Improve rule descriptions
* - Added min and max values for terrain texture variations
* - Update template pool with empty pool
* - Improved surface builder component
* - Added humidity biome component
* - Added partially frozen biome component
* - Renamed to rotation_axis_aligned
* - Added map_tints biome component
2025-08-08 15:59:24 +02:00
Xterionix
caef874bf8
1.21.90 ( #350 )
...
* - Added VV
* - Updated block culling
* - Added remove_in_peaceful
* - Added leashable_to
* - Updated leashable
* - Added body_rotation_always_follows_head
* - Added particle count to destruction_particles
* - Added uv_lock
* - Added liquid_settings to jigsaws
* - Added missing jigsaw fields
* - Added random_offset
* - Updated color grading description for one field
* - Added damaged_by_entity loot table condition
* - Added y offset to interact > spawn_items
* - Added is_riding_self filter
* - Added hides_player_location to wearable
* - Added henyey_greenstein_g to fog
* - Added block component movable
* - Removed internal markers for VV client biome components
* - Removed experimental marker for air controlled
2025-06-02 14:48:10 +02:00
Xterionix
ae9e79c04d
1.21.80 ( #343 )
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* - Updated old biome format
* - Added biome tags component
* - Added dismount mode, and rider enter/exit event
* - Made surface_color not required
* - Update float wander goal
* - Update follow mob behavior
* - Added music def field
* - Added camera fields to rideable
* - Add array snippet
* - Updated leashable component with presets
* - Made texture field optional in destruction particles
* - Marked isotropic as stable
* - Moved can_be_stolen back
* - Updated tempt goal
* - Added float tempt behavior
* - Made heightmap project optional
* - Added distance based render methods
* - Marked tint method as stable
* - Added droop item y offset
* - Added has_equipment_tag filter
* - Remove unnused test.json
* - Allow for custom components
* - Add new block culling support
* - Removed enum for biome tags in support of custom biomes
* - Added replace_biomes component
* - Fix errors
2025-04-29 09:02:06 +02:00
Xterionix
c9449c75d6
Updated for 1.21.70 along with other improvements ( #337 )
...
* Update vscode-settings.json
* - Updated map color
* - Added replaceable block component
* - Effect durations can be set to infinite now
* - Added support for entity sound variants
* - Fix description for renders_when_invisible entity component
* - Added is_collidable component
* - Updated entity_sensor
* - Added body_rotation_axis_aligned
* - Updated projectile > on_hit
* - Set min and max for collision_box
* - Added locator field to sounds in animation controllers and animations
* - Added new event response
* - Removed peak_factor from mountain_parameters component
* - Added isotropic field to material_instances
* - Added tint field to material_instances
* - Added input_air_controlled entity component
* - Added use_beta_features property to entity.json
* - Added missing match_tool property
* - Added use_home_position_restriction to float_wander goal
* - Added deferred client biome components
* - Added dry_foliage_color client biome component
* - Added destruction_particles
* - Marked biome tinting as experimental
* - Fix property_inheritance under breedable
* - Fix inconsistency with scatter feature
* - Update rideable description
* - Allowed event.add/remove to be strings
* - Added missing property in move_around_target behavior
* - Made features accept block references
* - Allowed repairable to use item descriptors
* - Fix typo
2025-03-03 08:44:05 +01:00
Xterionix
40569873a8
Updated for 1.21.60 ( #334 )
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* - Add crafting item catalogs
* - Removed experimental warning for item visual
* - Added renders_when_invisible entity component
* - Removed experimental warning for liquid detection
* - Added property inheritance to breedable
* - Added min_looked_at_duration field to look_at component
* - Added combine_parent_colors to breedable
* - Update catalog file schema
* - Split storage item components
* - Added new entity filters
* - Added surface opacity to water appearance biome component
* - Remove actor_id loot table example as it is no longer the standard
* - Add set_armor_trim trim loot table function
* - Added match_tool loot table condition
* - Added creature_spawn_probability component
* - Added verticalFlySpeed to has_ability
* - Update descriptions and default values
* - Add base field to block_sounds
* - Removed block sounds enum as creators can specify custom ones too
* - Change default format version
2025-02-13 14:38:27 +01:00
DaanV2
968d0c70d2
formatted
2025-02-02 22:28:09 +01:00
Xterionix
ec99529c64
Updated to 1.21.50 ( #330 )
...
* - Add new client biome components
* - Added built-in block tags
* - Add liquid detection block component
* - Add item visual component
* - Allow ambient_occlusion to use floats
* - Added cannot_be_attacked and ignore component
* - Added play_sound event response
* - Added summon_event property to summon_entity behavior
* - Updated home and looked_at components
* - Added compostable item component
* - Added jigsaws
* - Added processor_lists
* - Made identifier required in jigsaws
* - Added structure sets
* - Remove compressed volume file
* - Add template pools
* - Setup jigsaw schemas
* - Added broadcast_when_dying
* - Update interact.vibration
* - Fix format_version ref in jigsaw schemas
2024-12-05 16:54:27 +01:00
Nguyễn Văn Đức
160f09a092
fix: damage_sensor | triggers | deals_damage accept string only ( #328 )
...
* damage_sensor.triggers.deals_damage accept string only
* fixing the damage_sensor json
---------
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
2024-12-03 09:24:35 +01:00
Xterionix
32d6a0effb
- Updated for 1.21.40 ( #324 )
2024-11-18 15:33:19 +01:00
StealthyX
0151650784
Addded "minecraft:dimension_bound":{} with documentation. ( #323 )
...
* Updated components.json list for auto completes.
* Add dimension_bound.json with documentation
2024-11-09 23:06:23 +01:00
Beltsazar
fa09417d60
Fix item damage component and event object schema ( #316 )
...
* Fix item damage component
* Remove duplicate event schema and unnecessary pattern match
2024-10-08 13:37:06 +02:00
Xterionix
822ed538f9
Some more misc fixes ( #295 )
...
* - Add mob effects enum
* - Add biome and biome tags to enum
* - Fix feature rules only showing with 1.13.0 format version
* - Replace 1.20.41 -> 1.20.80
- Make certain format versions restricted to 1.10.0
* - Remove example stick (having this here was annoying)
* - Fix
* - Remove empty sounds example
* - Misc fixes for entity components
2024-06-28 21:06:53 +02:00
Xterionix
d8b8727d9e
1.21 ( #292 )
...
* - Add new block material
* - Update to 1.21
2024-06-14 08:52:09 +02:00
Xterionix
f3c02e7e93
- Updates for 1.20.80 ( #281 )
2024-04-29 15:22:36 +02:00
DaanV2
fe2a7cc70b
Updating interact
2024-04-20 12:31:26 +02:00
DaanV2
8ab255eb28
Adding body_rotation_blocked
2024-04-19 19:38:27 +02:00
Xterionix
0fe15823e0
- Attribute components ( #253 )
2024-03-28 11:16:57 +01:00
DaanV2
432bde8cda
Solving some missing schemas
2024-03-23 08:01:59 +01:00
Xterionix
798221290d
Misc entity fixes ( #248 )
...
* - Misc entity fixes
* - Update entity sensor
* Update source/behavior/entities/format/behaviors/dig.json
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
* - Change entity sensor range property
* - Fix
---------
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
2024-03-23 07:20:51 +01:00
Xterionix
4778547e37
Update can fly ( #218 )
...
* - Add min to health
* - Update timer flag to match sniffer.json
* - Update can_fly
* - Remove load on low memory
2024-02-21 19:17:56 +01:00
DaanV2
dc7518a7c4
Merge branch 'main' of https://github.com/Blockception/Minecraft-bedrock-json-schemas
2024-02-17 12:32:57 +01:00
DaanV2
98fc2bb2c3
Applying some schemas fixes
2024-02-17 12:32:54 +01:00
Xterionix
0283fe124d
- Add min to health ( #216 )
2024-02-17 11:36:10 +01:00
DaanV2
5a2d70ca64
Fixing shooter
2024-01-06 23:11:36 +01:00
DaanV2
c10db35451
Fixing angel_level
2024-01-06 23:06:54 +01:00
DaanV2
f224ae3b24
Adding investigate_suspicious_location
2024-01-06 23:02:12 +01:00
DaanV2
94be6e147b
Fixing variable_max_auto_step
2024-01-06 22:44:01 +01:00
DaanV2
943584e62f
Fixing projectile -> particle
2024-01-06 22:43:51 +01:00
DaanV2
1a7feff399
Fixing rideable
2024-01-06 22:35:00 +01:00
Piotr Brzozowski
a26d4e3351
Update entity components to 1.20.60 ( #204 )
2023-12-16 16:27:18 +01:00
Piotr Brzozowski
f87f305513
Update entity_sensor's schema to 1.20.60 ( #203 )
...
* Update entity_sensor's schema to 1.20.60
* Add cooldown field
2023-12-16 16:26:36 +01:00
DaanV2
704bb96523
Fixing references
2023-10-24 22:01:21 +02:00
DaanV2
b79f694f7a
Updating filters and behaviors
2023-10-24 21:58:11 +02:00
DW623
8a7533a941
Updating Undocumented ( #180 )
...
* Updating UnDocumented
Updating Undocumented and Fix Component errors
* Update source/behavior/entities/format/components/is_stackable.json
* Update source/behavior/entities/format/components/is_stackable.json
---------
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
2023-08-14 08:21:03 +02:00
Daan Verstraten
86171d9732
Fixes ( #177 )
...
* Adding block minecraft:transformation #176
* Updated heartbeat #171
* Fixing #152
2023-05-21 17:11:28 +02:00
StealthyX
f82955035c
Update anger_level.json ( #175 )
...
Updated the anger_level.json
"default_annoyingness" can be a float, int, or string, and the warden is currently using an integer so I've made a change so this will use a "number" instead of a "string" for its value type as it's more flexible.
Also added a missing warden argument called "default_projectile_annoyingness": 35
Added some documentation for the above.
2023-05-12 11:35:24 +02:00
DaanV2
c952108cad
Updated player.exhaustion, which fixes #153
2023-04-17 21:59:55 +02:00
DaanV2
11758cad24
Updated health documentation, fixes #172
2023-04-17 21:49:53 +02:00
StealthyX
42cab4f25a
minecraft:physics - added "push_towards_closest_space" ( #170 )
...
Updated physics.json with new variable "push_towards_closest_space" and updated documentation to be consistent, added another example.
The "push_towards_closest_space" is found on enmtities/player.json in the behavior pack in the version 1.19.50
2023-04-02 09:06:14 +02:00
DaanV2
7efd70ec36
Updated knockback_resistance to reflect documentation
2023-03-20 11:39:56 +01:00
StealthyX
d318bd05dd
Updated knockback_resistance component's max value ( #168 )
...
The minecraft:ender_dragon uses a value that is 100x higher than 1.0, I've increased the max cap on this component to at least that amount.
Found in the vanilla behavior pack.
ender_dragon.json
```
"minecraft:knockback_resistance": {
"value": 100,
"max": 100
}
```
Also added another example:
{
"value": 100
}
2023-03-20 11:36:03 +01:00
StealthyX
b68bcf68e6
Added missing "first_spawn_chance" information. ( #160 )
...
Added missing "first_spawn_chance" information to the projectile behavior inside of "minecraft:projectile" key inside of "on_hit" key inside of "spawn_chance" key.
2023-02-21 19:31:09 +01:00
DaanV2
8e0228de15
Updated behaviors and entities components
2022-12-07 10:40:43 +01:00
Piotr Brzozowski
4b7a779f2c
Expand block reference schema ( #121 )
...
* Fix typo in module name
* Add sound_event schema and add it where appropriate
* Add more fields to block reference and fill some missing fields
* Use molang definition for tags
2022-10-06 13:03:40 +02:00
Piotr Brzozowski
c60e5c0d39
Add sound event schema and use where appropriate ( #120 )
...
* Fix typo in module name
* Add sound_event schema and add it where appropriate
2022-10-02 21:51:03 +02:00
Piotr Brzozowski
dcd9877aa7
Add item_descriptor and use it in acceptable places ( #115 )
...
* Add item_descriptor and use it in acceptable places
* Rename descriptor
* Fix refs
* Fix refs
* Add descriptor to 3 more components
2022-10-01 19:34:08 +02:00
DaanV2
7db0815891
Updated
2022-09-20 19:46:29 +02:00
DaanV2
0166d1c31f
Processed new entity data
2022-09-20 19:33:11 +02:00
Daan Verstraten
b63e79718f
Added comment to spell_effects
2022-09-12 21:00:01 +02:00