The minecraft:ender_dragon uses a value that is 100x higher than 1.0, I've increased the max cap on this component to at least that amount.
Found in the vanilla behavior pack.
ender_dragon.json
```
"minecraft:knockback_resistance": {
"value": 100,
"max": 100
}
```
Also added another example:
{
"value": 100
}
Added missing "first_spawn_chance" information to the projectile behavior inside of "minecraft:projectile" key inside of "on_hit" key inside of "spawn_chance" key.