Xterionix
6d9e384781
1.21.120 ( #392 )
...
* - Fix typo "torse" -> "torso"
* - Added "main_hand" as an equipment location
* - Added support for "beta" version of script modules
* - Update point lights to local light
* - Added precipitation_interactions
* - Added control flags field to more goals
* - Update fire_resistant to not accept direct values
* - Added swing_duration component
* - Added emissive block rendering
* - Added emit_vibrations field to use_modifiers
* - Added underwater ambient sounds
- Added chance field to ambient sound addition
* - Added alpha_masked_tint
* - Added apply_knockback_to_blocking_targets field to projectile
2025-10-15 19:51:49 +02:00
Xterionix
2082ad8e86
1.21.110 ( #376 )
...
* - Added precipitation client biome component
* - Renamed input_air_controlled to free_camera_controlled
* - Added vertical_movement_action
* - Renamed dash to dash_action
* - Updated on_death documentation
* - Updated :interact slot list
* - Added drop_item event response
* - Removed experimental markers for poly_mesh
* - Removed experimental markers for texture_meshes
* - Added use_pixel_depth option to texture_mesh
* - Updated swamp surface builder
* - Updated roar behavior
* - Standardize control_flags definition
* - Updated slime_attack behavior
* - Added control_flags to certain goals based on vanilla schemas
* - Added direction to dash_action
* - Added fire_resistant component
* - Added underwater_music field to biome_music
* - Added redstone_producer block component
* - Added flower_pottable
* - Added embedded_visual component
* - Added embedded item_display_transform
* - Added y_rotation filter
* - Added on_take_flower trigger to give_flower behavior
* - Added passenger_of_entity loot condition
* - Added is_baby loot condition
* - Added manifest v3
* - Added stonecutter recipe tag
- Remove duplicate description in recipe schema
* - Give entity_placer block a type
2025-09-08 14:01:39 +02:00
Xterionix
5503ea5612
1.21.100 ( #363 )
...
* - Added replacements for enderman block place/take behaviors
* - Added transport items goal
* - Added grass_is_shaded property
* - Removed experimental tag for movable component
* - Remove experimental tag from random offset
* - Added can_wear_armor field
* - Added "none" heightmap projection
* - Improved descriptions for jigsaw rule
* - Added blockstate and random block state predicates
* - Improve rule descriptions
* - Added min and max values for terrain texture variations
* - Update template pool with empty pool
* - Improved surface builder component
* - Added humidity biome component
* - Added partially frozen biome component
* - Renamed to rotation_axis_aligned
* - Added map_tints biome component
2025-08-08 15:59:24 +02:00
BrodBlox09
4e6f730320
Fill in some undocumented entries ( #356 )
...
* Add permutations description
* Adjust grammar
* Update description of "num_mip_levels"
* Update "atlas_tile" and "blend_frames" property
Some properties had completely incorrect titles as well, those were fixed in this commit too.
* Update JSON UI schema
* Update item schema
* Update terrain_texture schema
* Update animations schema
* Update go_home.json
* Update textures schemas
2025-06-25 20:35:53 +02:00
Xterionix
ae9e79c04d
1.21.80 ( #343 )
...
* - Updated old biome format
* - Added biome tags component
* - Added dismount mode, and rider enter/exit event
* - Made surface_color not required
* - Update float wander goal
* - Update follow mob behavior
* - Added music def field
* - Added camera fields to rideable
* - Add array snippet
* - Updated leashable component with presets
* - Made texture field optional in destruction particles
* - Marked isotropic as stable
* - Moved can_be_stolen back
* - Updated tempt goal
* - Added float tempt behavior
* - Made heightmap project optional
* - Added distance based render methods
* - Marked tint method as stable
* - Added droop item y offset
* - Added has_equipment_tag filter
* - Remove unnused test.json
* - Allow for custom components
* - Add new block culling support
* - Removed enum for biome tags in support of custom biomes
* - Added replace_biomes component
* - Fix errors
2025-04-29 09:02:06 +02:00
Xterionix
94e80d956b
Updated float_wander ( #340 )
2025-03-26 08:58:08 +01:00
Xterionix
c9449c75d6
Updated for 1.21.70 along with other improvements ( #337 )
...
* Update vscode-settings.json
* - Updated map color
* - Added replaceable block component
* - Effect durations can be set to infinite now
* - Added support for entity sound variants
* - Fix description for renders_when_invisible entity component
* - Added is_collidable component
* - Updated entity_sensor
* - Added body_rotation_axis_aligned
* - Updated projectile > on_hit
* - Set min and max for collision_box
* - Added locator field to sounds in animation controllers and animations
* - Added new event response
* - Removed peak_factor from mountain_parameters component
* - Added isotropic field to material_instances
* - Added tint field to material_instances
* - Added input_air_controlled entity component
* - Added use_beta_features property to entity.json
* - Added missing match_tool property
* - Added use_home_position_restriction to float_wander goal
* - Added deferred client biome components
* - Added dry_foliage_color client biome component
* - Added destruction_particles
* - Marked biome tinting as experimental
* - Fix property_inheritance under breedable
* - Fix inconsistency with scatter feature
* - Update rideable description
* - Allowed event.add/remove to be strings
* - Added missing property in move_around_target behavior
* - Made features accept block references
* - Allowed repairable to use item descriptors
* - Fix typo
2025-03-03 08:44:05 +01:00
Xterionix
40569873a8
Updated for 1.21.60 ( #334 )
...
* - Add crafting item catalogs
* - Removed experimental warning for item visual
* - Added renders_when_invisible entity component
* - Removed experimental warning for liquid detection
* - Added property inheritance to breedable
* - Added min_looked_at_duration field to look_at component
* - Added combine_parent_colors to breedable
* - Update catalog file schema
* - Split storage item components
* - Added new entity filters
* - Added surface opacity to water appearance biome component
* - Remove actor_id loot table example as it is no longer the standard
* - Add set_armor_trim trim loot table function
* - Added match_tool loot table condition
* - Added creature_spawn_probability component
* - Added verticalFlySpeed to has_ability
* - Update descriptions and default values
* - Add base field to block_sounds
* - Removed block sounds enum as creators can specify custom ones too
* - Change default format version
2025-02-13 14:38:27 +01:00
Xterionix
ec99529c64
Updated to 1.21.50 ( #330 )
...
* - Add new client biome components
* - Added built-in block tags
* - Add liquid detection block component
* - Add item visual component
* - Allow ambient_occlusion to use floats
* - Added cannot_be_attacked and ignore component
* - Added play_sound event response
* - Added summon_event property to summon_entity behavior
* - Updated home and looked_at components
* - Added compostable item component
* - Added jigsaws
* - Added processor_lists
* - Made identifier required in jigsaws
* - Added structure sets
* - Remove compressed volume file
* - Add template pools
* - Setup jigsaw schemas
* - Added broadcast_when_dying
* - Update interact.vibration
* - Fix format_version ref in jigsaw schemas
2024-12-05 16:54:27 +01:00
Xterionix
ca1b07bc2d
Update from 1.21.0 to 1.21.30 ( #307 )
...
* - Remove deprecated biome components
* - Remove block hcf
* - Add item specific destroy speeds
* - Add owner distance filter
* - Update scatter feature distribution property
* - Add new entity components
- Remove behavior.peek
* - Add new item components
- Remove hcf item stuff
* - Remove volumes
* - Add set_potion loot table function
* - Mark fields as required
* - Add item display transforms
* - Add redstone conductivity block component
* - Add is_navigating filter
* - Fix move around target ref
* - Add pack namespaced loot tables functions
2024-09-22 13:25:16 +02:00
Xterionix
822ed538f9
Some more misc fixes ( #295 )
...
* - Add mob effects enum
* - Add biome and biome tags to enum
* - Fix feature rules only showing with 1.13.0 format version
* - Replace 1.20.41 -> 1.20.80
- Make certain format versions restricted to 1.10.0
* - Remove example stick (having this here was annoying)
* - Fix
* - Remove empty sounds example
* - Misc fixes for entity components
2024-06-28 21:06:53 +02:00
Xterionix
d8b8727d9e
1.21 ( #292 )
...
* - Add new block material
* - Update to 1.21
2024-06-14 08:52:09 +02:00
DaanV2
432bde8cda
Solving some missing schemas
2024-03-23 08:01:59 +01:00
Xterionix
798221290d
Misc entity fixes ( #248 )
...
* - Misc entity fixes
* - Update entity sensor
* Update source/behavior/entities/format/behaviors/dig.json
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
* - Change entity sensor range property
* - Fix
---------
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
2024-03-23 07:20:51 +01:00
Xterionix
7d78709c52
Update timer flag component ( #217 )
...
* - Add min to health
* - Update timer flag to match sniffer.json
2024-02-20 09:18:09 +01:00
DaanV2
98fc2bb2c3
Applying some schemas fixes
2024-02-17 12:32:54 +01:00
DaanV2
f4e46ef9e9
Adding sniff
2024-01-06 23:05:55 +01:00
DaanV2
f224ae3b24
Adding investigate_suspicious_location
2024-01-06 23:02:12 +01:00
DaanV2
8c5d7d7832
Adding melee_box_attack
2024-01-06 22:30:57 +01:00
DaanV2
2b97835b3b
Fixing behavior.go_and_give_items_to_owner -> on_item_throw
2024-01-06 22:25:09 +01:00
DaanV2
b79f694f7a
Updating filters and behaviors
2023-10-24 21:58:11 +02:00
DaanV2
4a22026f0f
fixes Incorrect description for places, that accept entity_types #163
2023-04-18 20:38:45 +02:00
DaanV2
f9ceb8fe98
Typo
2022-12-07 11:47:49 +01:00
DaanV2
282e46a296
Addeding property filters
2022-12-07 11:09:57 +01:00
DaanV2
8e0228de15
Updated behaviors and entities components
2022-12-07 10:40:43 +01:00
Piotr Brzozowski
4b7a779f2c
Expand block reference schema ( #121 )
...
* Fix typo in module name
* Add sound_event schema and add it where appropriate
* Add more fields to block reference and fill some missing fields
* Use molang definition for tags
2022-10-06 13:03:40 +02:00
Piotr Brzozowski
c60e5c0d39
Add sound event schema and use where appropriate ( #120 )
...
* Fix typo in module name
* Add sound_event schema and add it where appropriate
2022-10-02 21:51:03 +02:00
Piotr Brzozowski
d088d35a1e
Fill defaults in entity behaviors ( #116 )
2022-10-01 23:06:21 +02:00
Piotr Brzozowski
dcd9877aa7
Add item_descriptor and use it in acceptable places ( #115 )
...
* Add item_descriptor and use it in acceptable places
* Rename descriptor
* Fix refs
* Fix refs
* Add descriptor to 3 more components
2022-10-01 19:34:08 +02:00
Piotr Brzozowski
5ecd5f3f9c
Add various enums and constraints and direction property in particle ( #114 )
...
* Add enums and constraints
* Add particle direction property
2022-10-01 19:30:23 +02:00
DaanV2
0166d1c31f
Processed new entity data
2022-09-20 19:33:11 +02:00
DaanV2
a8093000b4
Updated components
2022-08-20 13:53:50 +02:00
DaanV2
d2078291f3
Updated dragontakeoff #108
2022-08-20 13:31:56 +02:00
ChibiMango
ed0e91a777
Update wither_target_highest_damage.json
...
corrected description
2022-08-09 11:21:00 +01:00
ChibiMango
042d6ebed6
Update vex_random_move.json
...
corrected description
2022-08-09 11:20:57 +01:00
ChibiMango
d6a8eab63e
Update stroll_towards_village.json
...
corrected description
2022-08-09 11:20:55 +01:00
ChibiMango
d7259dfc41
Update share_items.json
...
corrected description
2022-08-09 11:20:52 +01:00
ChibiMango
e96882f70e
Update nearest_attackable_target.json
...
corrected description
2022-08-09 11:20:48 +01:00
ChibiMango
38caf50f4c
Update nap.json
...
corrected description
2022-08-09 11:20:46 +01:00
ChibiMango
729757cd6d
Update move_to_liquid.json
...
corrected descriptions
2022-08-09 11:20:42 +01:00
ChibiMango
b1b52c60b8
Update lay_egg.json
...
removed unecessary comment
2022-08-09 11:20:31 +01:00
ChibiMango
83d46e5bb8
Update door_interact.json
...
corrected description
2022-08-09 11:20:14 +01:00
ChibiMango
7b268e7d25
Update delayed_attack.json
...
corrected description
2022-08-09 10:43:16 +01:00
ChibiMango
fb7c9471af
Update roar.json
...
fixed error with resolving conflicts
2022-07-26 17:55:15 +01:00
ChibiMango
a8708702e2
Merge branch 'main' into main
2022-07-26 17:50:01 +01:00
ChibiMango
e442cc6c6e
Update jump_to_block.json
...
fixed typo
2022-07-26 17:48:06 +01:00
ChibiMango
b21bf1293f
Update swim_wander.json
...
corrected title
2022-07-26 14:57:54 +01:00
ChibiMango
4b24f74aa6
Update swell.json
...
corrected title
2022-07-26 14:57:37 +01:00
ChibiMango
d57e88ee2f
Update summon_entity.json
...
corrected title
2022-07-26 14:57:24 +01:00
ChibiMango
7e909ef713
Update stay_near_noteblock.json
...
corrected title, capitalised titles & corrected default values
2022-07-26 14:57:03 +01:00