Commit Graph

394 Commits

Author SHA1 Message Date
Xterionix
27802fdc63 - Add filters to event object (#228) 2024-03-19 19:57:19 +01:00
Xterionix
f95ee61ad5 - Spawn category (#225) 2024-03-16 00:36:15 +01:00
Xterionix
4778547e37 Update can fly (#218)
* - Add min to health

* - Update timer flag to match sniffer.json

* - Update can_fly

* - Remove load on low memory
2024-02-21 19:17:56 +01:00
Xterionix
7d78709c52 Update timer flag component (#217)
* - Add min to health

* - Update timer flag to match sniffer.json
2024-02-20 09:18:09 +01:00
DaanV2
dc7518a7c4 Merge branch 'main' of https://github.com/Blockception/Minecraft-bedrock-json-schemas 2024-02-17 12:32:57 +01:00
DaanV2
98fc2bb2c3 Applying some schemas fixes 2024-02-17 12:32:54 +01:00
Xterionix
0283fe124d - Add min to health (#216) 2024-02-17 11:36:10 +01:00
Xterionix
c56338d900 Update blocks and items to newest format (#215)
* Add emit_vibration
* Add min and max bounds to collision_box
* Remove experimental label from crafting_table
* Fix flammable definition
* Add geometry.cross
* Add culling property to block_culling_rules
* Add max length to loot
* Remove part visibility
* Remove experimental label from placement filter
* Add min max bounds to selection box
* Remove unit cube as deprecated
* Remove armor component
* Add protection to wearable
* Remove render offsets
* Remove on_dig
* Remove dye powder
* Remove knockback resistance
* Update durability
* Remove foil
* Add glint
* Update hand_equipped
* Update food
* Remove frame from :icon
* Remove max damage
* Remove on_use
* Remove on_use_on
* Update max stack size
* Update repairable
* Updated :shooter
* Update stacked by data
* Add use modifiers
* Remove use_duration
* Remove weapon
* Add allow_off_hand
* Add can_destroy_in_creative
* Add damage
* Fix max_stack_size
* Add enchantable
* Add hover text color
* Add liquid clipped
* Add record
* Add should_despawn
* Tags component
* Add use_animation
* Update item components
* Update block components
* Update source/behavior/entities/format/events.json
---------
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com>
2024-02-11 12:05:56 +01:00
DaanV2
5a2d70ca64 Fixing shooter 2024-01-06 23:11:36 +01:00
DaanV2
c10db35451 Fixing angel_level 2024-01-06 23:06:54 +01:00
DaanV2
f4e46ef9e9 Adding sniff 2024-01-06 23:05:55 +01:00
DaanV2
f224ae3b24 Adding investigate_suspicious_location 2024-01-06 23:02:12 +01:00
DaanV2
94be6e147b Fixing variable_max_auto_step 2024-01-06 22:44:01 +01:00
DaanV2
943584e62f Fixing projectile -> particle 2024-01-06 22:43:51 +01:00
DaanV2
1a7feff399 Fixing rideable 2024-01-06 22:35:00 +01:00
DaanV2
8c5d7d7832 Adding melee_box_attack 2024-01-06 22:30:57 +01:00
DaanV2
2b97835b3b Fixing behavior.go_and_give_items_to_owner -> on_item_throw 2024-01-06 22:25:09 +01:00
Piotr Brzozowski
a26d4e3351 Update entity components to 1.20.60 (#204) 2023-12-16 16:27:18 +01:00
Piotr Brzozowski
f87f305513 Update entity_sensor's schema to 1.20.60 (#203)
* Update entity_sensor's schema to 1.20.60

* Add cooldown field
2023-12-16 16:26:36 +01:00
Piotr Brzozowski
054b3f13a3 Add new entity filters (#206) 2023-12-16 16:24:25 +01:00
DaanV2
029760764a Adding more to queue_command 2023-12-14 19:56:40 +01:00
DaanV2
0e87d1ac8c Fixing up some things 2023-12-14 18:50:54 +01:00
DaanV2
47344e20ae Updating format version 2023-11-28 19:49:09 +01:00
DaanV2
704bb96523 Fixing references 2023-10-24 22:01:21 +02:00
DaanV2
b79f694f7a Updating filters and behaviors 2023-10-24 21:58:11 +02:00
DW623
8a7533a941 Updating Undocumented (#180)
* Updating UnDocumented
Updating Undocumented and Fix Component errors
* Update source/behavior/entities/format/components/is_stackable.json
* Update source/behavior/entities/format/components/is_stackable.json

---------

Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com>
2023-08-14 08:21:03 +02:00
DaanV2
5e95c47562 Updated to support v1.20.10 2023-07-15 16:39:46 +02:00
Daan Verstraten
86171d9732 Fixes (#177)
* Adding block minecraft:transformation #176
* Updated heartbeat #171
* Fixing #152
2023-05-21 17:11:28 +02:00
StealthyX
f82955035c Update anger_level.json (#175)
Updated the anger_level.json

"default_annoyingness" can be a float, int, or string, and the warden is currently using an integer so I've made a change so this will use a "number" instead of a "string" for its value type as it's more flexible.

Also added a missing warden argument called "default_projectile_annoyingness": 35

Added some documentation for the above.
2023-05-12 11:35:24 +02:00
DaanV2
0c8fd98887 Extendiing properties 2023-04-22 16:00:43 +02:00
DaanV2
e50ce686fa Updated 2023-04-20 17:09:06 +02:00
DaanV2
4e97b01178 Fixing bool property #173 2023-04-19 20:15:08 +02:00
DaanV2
4a22026f0f fixes Incorrect description for places, that accept entity_types #163 2023-04-18 20:38:45 +02:00
DaanV2
6f20997d34 Fixes Every filters field accepts an array as well #164 2023-04-18 20:36:37 +02:00
DaanV2
c952108cad Updated player.exhaustion, which fixes #153 2023-04-17 21:59:55 +02:00
DaanV2
11758cad24 Updated health documentation, fixes #172 2023-04-17 21:49:53 +02:00
StealthyX
42cab4f25a minecraft:physics - added "push_towards_closest_space" (#170)
Updated physics.json with new variable "push_towards_closest_space" and updated documentation to be consistent, added another example.

The "push_towards_closest_space" is found on enmtities/player.json in the behavior pack in the version 1.19.50
2023-04-02 09:06:14 +02:00
DaanV2
485b2487d7 Fixing 2023-04-01 19:09:51 +02:00
StealthyX
59af768ca0 Fixed float_property.json to the number value type. (#169)
Updated float_property.json to the value type "number" instead of "string"
2023-03-20 16:10:14 +01:00
StealthyX
61629392d7 Update has_equipment.json - Added "inventory" enum (#166)
Added missing "inventory" enum to the has_equipment component.
2023-03-20 11:56:32 +01:00
DaanV2
7efd70ec36 Updated knockback_resistance to reflect documentation 2023-03-20 11:39:56 +01:00
StealthyX
46f7df7b5f Updated int_property.json so the value type. (#167)
Updated int_property.json so the value type is "integer" instead of "string"
2023-03-20 11:38:08 +01:00
StealthyX
d318bd05dd Updated knockback_resistance component's max value (#168)
The minecraft:ender_dragon uses a value that is 100x higher than 1.0, I've increased the max cap on this component to at least that amount.

Found in the vanilla behavior pack.
ender_dragon.json
```
      "minecraft:knockback_resistance": {
        "value": 100,
        "max": 100
      }
```

Also added another example:
    {
      "value": 100
    }
2023-03-20 11:36:03 +01:00
StealthyX
b68bcf68e6 Added missing "first_spawn_chance" information. (#160)
Added missing "first_spawn_chance" information to the projectile behavior inside of "minecraft:projectile" key inside of "on_hit" key inside of "spawn_chance" key.
2023-02-21 19:31:09 +01:00
DaanV2
f9ceb8fe98 Typo 2022-12-07 11:47:49 +01:00
DaanV2
282e46a296 Addeding property filters 2022-12-07 11:09:57 +01:00
DaanV2
8e0228de15 Updated behaviors and entities components 2022-12-07 10:40:43 +01:00
Daan Verstraten
cd517471e7 Feature/actor properties (#138)
* Added actor properties

* Adding Set Property in events

Co-authored-by: Daan Verstraten <daan@q42.nl>
2022-10-29 16:13:50 +02:00
Piotr Brzozowski
4b7a779f2c Expand block reference schema (#121)
* Fix typo in module name
* Add sound_event schema and add it where appropriate
* Add more fields to block reference and fill some missing fields
* Use molang definition for tags
2022-10-06 13:03:40 +02:00
Piotr Brzozowski
c60e5c0d39 Add sound event schema and use where appropriate (#120)
* Fix typo in module name

* Add sound_event schema and add it where appropriate
2022-10-02 21:51:03 +02:00