Files
minecraft-bedrock-json-schemas/source/behavior/biomes/format/components/surface_parameters.json
Xterionix ae9e79c04d 1.21.80 (#343)
* - Updated old biome format

* - Added biome tags component

* - Added dismount mode, and rider enter/exit event

* - Made surface_color not required

* - Update float wander goal

* - Update follow mob behavior

* - Added music def field

* - Added camera fields to rideable

* - Add array snippet

* - Updated leashable component with presets

* - Made texture field optional in destruction particles

* - Marked isotropic as stable

* - Moved can_be_stolen back

* - Updated tempt goal

* - Added float tempt behavior

* - Made heightmap project optional

* - Added distance based render methods

* - Marked tint method as stable

* - Added droop item y offset

* - Added has_equipment_tag filter

* - Remove unnused test.json

* - Allow for custom components

* - Add new block culling support

* - Removed enum for biome tags in support of custom biomes

* - Added replace_biomes component

* - Fix errors
2025-04-29 09:02:06 +02:00

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JSON

{
"$id": "blockception.minecraft.behavior.biomes.minecraft.surface_parameters",
"title": "Surface Parameters",
"description": "Control the blocks used for the default Minecraft Overworld terrain generation.",
"type": "object",
"required": ["foundation_material", "mid_material", "sea_floor_depth", "sea_floor_material", "sea_material", "top_material"],
"additionalProperties": false,
"properties": {
"top_material": {
"title": "Top Material",
"description": "Controls the block type used for the surface of this biome.",
"$ref": "../../../../general/block/reference.json"
},
"mid_material": {
"title": "Mid Material",
"description": "Controls the block type used in a layer below the surface of this biome.",
"$ref": "../../../../general/block/reference.json"
},
"sea_floor_material": {
"title": "Sea Floor Material",
"description": "Controls the block type used as a floor for bodies of water in this biome.",
"$ref": "../../../../general/block/reference.json"
},
"foundation_material": {
"title": "Foundation Material",
"description": "Controls the block type used deep underground in this biome.",
"$ref": "../../../../general/block/reference.json"
},
"sea_material": {
"title": "Sea Material",
"description": "Controls the block type used for the bodies of water in this biome.",
"$ref": "../../../../general/block/reference.json"
},
"sea_floor_depth": {
"title": "Sea Floor Depth",
"description": "Controls how deep below the world water level the floor should occur.",
"type": "integer"
}
}
}