ca1b07bc2d94e304629f35c74b419a9553609311
* - Remove deprecated biome components * - Remove block hcf * - Add item specific destroy speeds * - Add owner distance filter * - Update scatter feature distribution property * - Add new entity components - Remove behavior.peek * - Add new item components - Remove hcf item stuff * - Remove volumes * - Add set_potion loot table function * - Mark fields as required * - Add item display transforms * - Add redstone conductivity block component * - Add is_navigating filter * - Fix move around target ref * - Add pack namespaced loot tables functions
Minecraft-bedrock-json-schemas
The JSON validation schema files for Minecraft bedrock
Contributing
Any changes to the schemas are to be done through the source files in the folder source. These get converted and compressed through an action into smaller schemas. On other matters follow the Contribution guide.
This project could use help in filling in descriptions, titles and giving snippets!
JSON validation can give snippets for sub items, as well as description, but this hasn't always been filled out!
Manual Usage
Vscode
- Copy the
vscode-settings.jsonfile into the.vscodefolder in your project and rename it to:settings.json
OR - Copy the contents of
vscode-settings.jsoninto your.code-workspacefile under the property settings:
{
"folders": [ { "path": "." } ],
"settings": {
"json.schemas": [
...
]
}
}
Contents
Behavior files
Resource files
- Animations
- Animation Controllers
- Attachables
- Biomes client
- Blocks
- Entity
- Flipbook texture
- Fog
- Item texture
- Items
- Materials
- Models
- Music
- Particles
- Render Controllers
- Sounds
- Terrain texture
- Terrain list
- Texture Set
License
This project makes use of Microsoft open source license: CC-BY-4.0, MIT licenses.
Description
Languages
TypeScript
95.6%
JavaScript
3.3%
Makefile
1.1%