* - Added VV * - Updated block culling * - Added remove_in_peaceful * - Added leashable_to * - Updated leashable * - Added body_rotation_always_follows_head * - Added particle count to destruction_particles * - Added uv_lock * - Added liquid_settings to jigsaws * - Added missing jigsaw fields * - Added random_offset * - Updated color grading description for one field * - Added damaged_by_entity loot table condition * - Added y offset to interact > spawn_items * - Added is_riding_self filter * - Added hides_player_location to wearable * - Added henyey_greenstein_g to fog * - Added block component movable * - Removed internal markers for VV client biome components * - Removed experimental marker for air controlled
29 lines
1.0 KiB
JSON
29 lines
1.0 KiB
JSON
{
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"$id": "blockception.minecraft.behavior.blocks.minecraft.destruction_particles",
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"title": "Destruction Particles",
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"description": "[Experimental] Sets the particles that will be used when block is destroyed. This component can be omitted.",
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"type": "object",
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"additionalProperties": false,
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"required": ["texture"],
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"properties": {
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"texture": {
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"title": "Texture",
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"description": "The texture name used for the particle.",
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"type": "string"
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},
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"tint_method": {
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"title": "Tint Method",
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"description": "Tint multiplied to the color. Tint method logic varies, but often refers to the \"rain\" and \"temperature\" of the biome the block is placed in to compute the tint.",
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"type": "string",
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"$ref": "../../../../general/vanilla/tint_methods.json"
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},
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"particle_count": {
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"title": "Particle Count",
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"description": "Number of particles to spawn on destruction",
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"type": "integer",
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"default": 100,
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"maximum": 255
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}
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}
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}
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