Files
minecraft-bedrock-json-schemas/source/resource/biomes/format/components/ambient_sounds.json
Xterionix ec99529c64 Updated to 1.21.50 (#330)
* - Add new client biome components
* - Added built-in block tags
* - Add liquid detection block component
* - Add item visual component
* - Allow ambient_occlusion to use floats
* - Added cannot_be_attacked and ignore component
* - Added play_sound event response
* - Added summon_event property to summon_entity behavior
* - Updated home and looked_at components
* - Added compostable item component
* - Added jigsaws
* - Added processor_lists
* - Made identifier required in jigsaws
* - Added structure sets
* - Remove compressed volume file
* - Add template pools
* - Setup jigsaw schemas
* - Added broadcast_when_dying
* - Update interact.vibration
* - Fix format_version ref in jigsaw schemas
2024-12-05 16:54:27 +01:00

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JSON

{
"$id": "blockception.minecraft.resource.biomes.minecraft.ambient_sounds",
"title": "Ambient Sounds",
"description": "Sets the ambient sounds for the biome. These sounds must be in the 'individual_named_sounds' in a 'sounds.json' file.",
"type": "object",
"additionalProperties": false,
"properties": {
"addition": {
"title": "Addition",
"description": "Named sound that occasionally plays at the listener position.",
"type": "string"
},
"loop": {
"title": "Loop",
"description": "Named sound that loops while the listener position is inside the biome.",
"type": "string"
},
"mood": {
"title": "Mood",
"description": "Named sound that rarely plays at a nearby air block position when the light level is low.",
"type": "string",
"default": "ambient.cave"
}
}
}